The skill is deterministically added to the prompt by the harness before the target model is invoked. There is no “choosing” to load a skill. You might be confusing skills with tools (MCP etc).
Not sure but I'm interested in trying it because I've for a while sensed that adding SKILLS.md degraded my overall experience - most probably I wrote them wrong. But this sort of tooling I guess can help me figure it out?
As an aside, 4o-mini came out months before agent skills were released… I’m curious how it performs with choosing to load skills in the first place?
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